• Psaldorn@lemmy.world
    link
    fedilink
    arrow-up
    80
    arrow-down
    2
    ·
    9 months ago

    Genuine question: why does bedrock exist? What does it bring? Why is there the choice between java, bedrock and “Minecraft for windows”?

    How do you fuck up this badly?

    I tried using the launcher to move a java install from C: to another drive and it just points there and doesn’t do anything? Steam had this stuff figured years ago

    • Opisek@lemmy.world
      link
      fedilink
      arrow-up
      141
      arrow-down
      1
      ·
      9 months ago

      Minecraft rewritten for better performance with platform interoperability in mind and so on. Essentially what could’ve or should’ve been a replacement to Minecraft if done right. It was not done right. Quite the opposite.

    • fhqwgads@possumpat.io
      link
      fedilink
      arrow-up
      56
      ·
      9 months ago

      Because Bedrock runs on phones, tablets, consoles, and a host of other random crap, and does so relatively well. Because of that the install base and playtime especially among younger players is actually massively skewed toward Bedrock being the more used. Add to that rumors that the Java codebase at least was a terrible mess, and the performance issues Java edition still has to this day and it’s no wonder they wanted to do a full rewrite, especially after having to make things like the console editions and even one for the 3DS.

      The windows launcher is annoying though.

      • UnityDevice@startrek.website
        link
        fedilink
        arrow-up
        46
        arrow-down
        3
        ·
        9 months ago

        Because Bedrock runs on phones, tablets, consoles, and a host of other random crap

        And it also removes Linux support. Typical Microsoft.

        • fhqwgads@possumpat.io
          link
          fedilink
          arrow-up
          20
          arrow-down
          1
          ·
          9 months ago

          To be fair there’s a Linux version of the bedrock server. But yeah not having it on the steam deck is pretty annoying.

          • 0ops@lemm.ee
            link
            fedilink
            arrow-up
            4
            ·
            9 months ago

            Go into desktop mode, there’s a bedrock launcher in the package manager store thing, I forgot the names of both of those things, but search “Minecraft” and you should find it. Anyway, it basically loads the Android version of the game. It works pretty well. I play bedrock because everyone I play with is on Xbox

            • nrezcm@lemmy.world
              link
              fedilink
              English
              arrow-up
              2
              ·
              9 months ago

              Fairly certain I’ve had both versions working on our steam deck. It’s pretty straight forward like you’re saying.

            • accideath@lemmy.world
              link
              fedilink
              arrow-up
              11
              arrow-down
              1
              ·
              9 months ago

              Yes exactly. Java runs on Windows, macOS, Linux and any x86 compatible operating system that supports the Java runtime environment. Minecraft bedrock removes support for all of those but Windows.

      • kadu@lemmy.world
        link
        fedilink
        arrow-up
        13
        ·
        edit-2
        9 months ago

        There’s also the fact that Bedrock patches bugs that the Java community freaks out about patching. Several chunk update glitches and undesirable redstone behavior are exploited by the Java players, and they go nuts over the idea of fixing the issues. Bedrock, being a new codebase, obviously didn’t port over old crusty bugs and therefore doesn’t have to carry over those expectations.

        • fhqwgads@possumpat.io
          link
          fedilink
          arrow-up
          18
          ·
          9 months ago

          To be fair I’d call it a wash. Bedrock fixes a lot of weird stuff like quasi connectivity and being able to push things like chests with pistons but also introduces it’s own bugs like weird timing things and randomly taking fall damage. There’s also weird differences like being able to do things with cauldrons or just like minor texture differences that they are slowly bringing into sync.

      • derpgon@programming.dev
        link
        fedilink
        arrow-up
        11
        ·
        edit-2
        9 months ago

        Also swapped performance issues with more bugs that were there years ago and still persist because they are almost impossible to fix.

        In the end, we all know it was done either because they wanted to shove microtransactions down our throat and/or had some kind of deal to maintain the Java edition without microtransactions.

        Or, maybe, just maybe, they though “it’s just a block game, what could be so hard to rewrite it?” and absolutely failed what a single person got right almost immediately back in the day (like not falling through the floor all the time).

      • Joe Cool@lemmy.ml
        link
        fedilink
        arrow-up
        6
        ·
        9 months ago

        Only if you’re incompetent. Otherwise just not optimal.

        Starsector, Rise to Ruins and Project Zomboid run well and are made in Java for example. It’s harder to pull off but it can be done. (still needs native libraries though)

          • kaffiene@lemmy.world
            link
            fedilink
            English
            arrow-up
            4
            ·
            9 months ago

            Minecraft. Runescape. Mindustry. Slay the Spire. Project Zomboid. Doodle Jump. Shattered Pixel Dungeon. Delver. Lots of mobile games. Also It’s rediculous to say Java is inappropriate for games when C# is used for games via Unity (unity is the value proposition there - c# is very similar to Java)

          • Honytawk@lemmy.zip
            link
            fedilink
            arrow-up
            3
            ·
            9 months ago

            Java is (or at least used to be) one of the first languages new programmers started with.

            Making it very accessible to create new mods.

            • Nick@lemmy.world
              link
              fedilink
              arrow-up
              1
              ·
              9 months ago

              I haven’t modded as of yet but I started off with Java and am now a C# Dev and the transition wasn’t too hard since most of the same principles apply to both languages. Unity games, that are often written in C# to me are the most moddable ones, especially considering that there’s a ecosystem for Unity mods out of the box

    • Crashumbc@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      9 months ago

      Honestly? Most large companies are more like high school. It’s all, friend groups, people rubbing each other’s backs, and in-fighting between departments.

      A lot of VERY LARGE decisions get made for the stupidest reason.

    • RandomVideos@programming.dev
      link
      fedilink
      arrow-up
      3
      ·
      9 months ago

      Is there even a choice? You now get both games when you buy one(and you get the other game for free if you already own one) and you can play on bedrock on java servers with geysermc

      • Psaldorn@lemmy.world
        link
        fedilink
        arrow-up
        2
        arrow-down
        1
        ·
        9 months ago

        I accidentally bought Minecraft for windows for someone when I wanted java… so that was fun.

        The launcher just says “here are the options” it doesn’t say why you might want to choose one over another. Ive played since day 0 so I’ve always gone with java.

        Just felt like if bedrock was meant to replace java they should have just done it and dealt with it instead of having so many choices.

    • voxel@sopuli.xyz
      link
      fedilink
      arrow-up
      3
      ·
      edit-2
      9 months ago

      Minecraft for windows is the old name for bedrock.
      it was based on the same MCPE codebase