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Joined 1 year ago
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Cake day: June 13th, 2023

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  • I believe you can change the scaling algorithm obs uses? Right click the source and go to “scale filter” is what Google is telling me, not at a computer right now. I think it defaults to bicubic which should be ok though? The switch does its own internal scaling a lot of the time and that can look pretty bad though, but unless you get into some serious shenanigans that’s basically baked in.



  • As far as I’ve found, they’re both right. You shouldn’t have to wash your mushrooms, but it’s not a bad idea if you’re not buying fancy mushrooms.

    The generic button mushroom variants you’re probably getting at the grocery store are grown in compost, which often contains some manure - ie poops.

    But before growing mushrooms it’s pasteurized. Mycelium is picky, and fairly easily out-competed by other stuff, so to make sure you’re just growing mushrooms and not bacteria you basically have to sterilize the medium they’re grown in.

    But those mushrooms are often grown in open beds, and harvested by hand. And that means they get that poop dirt right up on them. Will it immediately give you super botulism? Probably not but it’s still kinda ick.

    Fancier mushroom varieties from smaller cultivars are the ones that actually don’t really need washed and often shouldn’t be. They’re grown in highly sterile environments and they fruit out of a container, so they never touched the poop. And that’s if they even used compost - lots use straw or wood.

    If you do decide to wash your button mushrooms it’s not a big deal, they aren’t actually sponges, and they don’t absorb as much water as some cooking shows say. If they get soggy it probably means they’re old, try putting them in the fridge for a few hours uncovered. It’s basically a dehydrator.


  • It entirely depends on how much and what you’ll use them for. They’re going to be around $200 USD all in, so if they’re for occasional use probably not. If you’re going to use them a lot like for work or a regular hobby then it’s not a crazy amount to spend. They tend to be more comfortable than flange earplugs, and a little better than foamies, but for me at least I don’t want them in for more than 3 hours.

    Etymotic makes a few different ones for general noise, sleeping, music, and they also do ones for their earphones.


  • Look for a local print or embroidery shop that you can get like work shirts and business cards and whatnot made. Unless you’re really in the middle of nowhere, there’s probably a local print shop that will at least be able to point you in the right direction. If you want a one off instead of a small batch look for a place that offers embroidery - it sounds more expensive but because they can just throw whatever on the machine and do a one off, it’s usually actually less expensive than traditional screen printing. Specifically for hats in not sure if you can get them digitally printed in most smaller local shops.


  • If you are working with a specific company to produce a personalized / custom product, they will generally have at least one person on staff that can do design, or at least deal with any file conversion and technical stuff like that. They should be able to quote you a price.

    If you are working with an artist first, they may have a company they’re familiar with to have the item produced, and if they do, should be able to handle most of it themselves. If they don’t, or you would like it produced somewhere specific, just let the artist know - most places will have all the information the artist will need on their website, or the artist can just get in touch with them directly.

    In general, if you’re going to an artist or design shop they should be able to give you some kind of quote with a very rough idea of what you want - especially if they do this professionally, talking to people who don’t have an art background is basically half their job. If you want to be specific it’s much more useful to send something like a mood board or a collage of similar things than a bunch of text. It’s also generally a good idea to be open to their ideas, as they often have experience that may be helpful and will see some problems much quicker than you might.


  • We use a few Schlage connect zwave deadbolts, and they have been basically rock solid. We’re using them through Smartthings, but home assistant should work just as well. We have hardwired zwave light switches next to all of them, apparently that can help with the reliability since they will act as zwave repeaters in case the lock doesn’t pick up the signal first time - especially for changing the codes.

    Are they a perfect lock that no one will be able to pick? Probably not, but it’s a lot faster to just put a brick through your window no matter how good your locks are.





  • To be fair I’d call it a wash. Bedrock fixes a lot of weird stuff like quasi connectivity and being able to push things like chests with pistons but also introduces it’s own bugs like weird timing things and randomly taking fall damage. There’s also weird differences like being able to do things with cauldrons or just like minor texture differences that they are slowly bringing into sync.


  • Because Bedrock runs on phones, tablets, consoles, and a host of other random crap, and does so relatively well. Because of that the install base and playtime especially among younger players is actually massively skewed toward Bedrock being the more used. Add to that rumors that the Java codebase at least was a terrible mess, and the performance issues Java edition still has to this day and it’s no wonder they wanted to do a full rewrite, especially after having to make things like the console editions and even one for the 3DS.

    The windows launcher is annoying though.



  • fhqwgads@possumpat.iotoGaming@lemmy.mlLoop Hero - 🎴 Game Review
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    10 months ago

    Tldw: it’s boring and grindy. Honestly the video isn’t great.

    Since I played it when it was free from epic too:

    Its a game whose tediousness outstrips its interesting ideas way too quickly. There’s a loop that starts blank that the hero goes around, and the player builds the loop up over the course of a “mission” by placing things like mountains and plains and swamps. Some of these tiles spawn monsters, some help the hero, and some do both. It’s the most interesting thing in the game and also the most underdeveloped. Eventually after placing enough tiles a boss spawns and your “mission” is over and the hero goes back to camp. Technically you can keep going through loops but there’s really no point.

    Camp is made up of buildings that you build out of resources collected during the loop and serves as a sort of meta progression for the game. You build things and get new cards, classes, equipment and whatnot. They’re made of tiles but much larger and less visually distinct than the loop tiles - which is super annoying because much like the loop tiles layout is important but unlike the loop that you will place a million times, you only get one camp, so any mistakes are forever. Camp Tiles are built from resources gathered doing loops, so they feed into each other in a kind of rougelite way.

    The main problem with the game is that the systems are interesting but they have so much tedious stuff attached that the entire experience is bogged down. Take for instance equipment: the game gives you a stream of equipment that functionally can be different, it might buff attack speed, defense, all kinds of things. But the game gives you like hundreds of pieces of equipment per loop, and it’s all random so you wind up babysitting the equipment section of the screen all the time so that the hero doesn’t become underpowered and die, but you also can’t try for a “build” because any equipment you don’t use is slowly deleted. If you want attack speed the only thing you can do is pray to rngsus that it pops up consistently (spoiler, it won’t). Or the camp itself - eventually you unlock furniture for each house, there are a million different ones, and they’re all things like +1%hp Regen.

    But by far the grind gets the most real when you start looking at how many resources you need. Certain tiles grant certain resources that are given during the loop, which is a really good way to incentive players to not get stuck in a rut when building the loop - but the math is way off, and when failing to defeat the boss means that you lose 70% of anything gathered it just adds insult to injury. It’s supposed to be a push your luck thing, but you’re only allowed to leave once a loop and loops can be fairly long and … well like everything else in this game - random.

    It kinda feels like I’m just crapping on the game, but I actually think under the tedium there’s an interesting game here. The first time you find a tile interaction (of which there are far too few) is a little magical, and the plot is kind of interesting even though it’s the most overwrought sequel to the neverending story you’ll ever read. Like an annoying amount of Devolver games, this kinda feels like it would be a really good mobile game if it was somewhat streamlined.


  • Have them printed from a service. A normal deck of cards should run about $30 USD. The paper, laminate, ink and maybe sleeves will probably cost the same or more and will come out with way lower quality especially if this is your first time crafting them.

    I’ve done both and unless you want really quick and dirty prototype cards or something that is super handmade that you drew on yourself instead of designed on a computer, the ones from a printing service win hands down.



  • fhqwgads@possumpat.iotoSelfhosted@lemmy.worldVMs or containers?
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    1 year ago

    Basically, it’s “why not both?”

    So first, kubernetes is a different ball of wax than containers, and if you want to run it on one machine you can, but it’s really for running containers across a cluster of machines. I’m guessing you just generally mean containers so I’ll go with that.

    Containers are essentially just apps running on a virtual os. Virtual machines are an OS running on virtual hardware. You can abstract both layers and have virtual hardware running an os that runs a virtual os for your containers, and nothing will really mind - in fact that’s kind of the way to do it if you have one big machine you need to run a bunch of services on. You might cut up a server into a Linux VM, a Windows VM, and a BSD VM, and run containers on each one. Or you might run 3 Linux VMs and have the containers for 3 different services split between them.

    It really depends on what you’re hosting and trying to do for how exactly to go about it. Take for instance a pretty common self hosted stack:

    Plex Radarr Prowlarr Deluge TrueNAS

    Now you could install TrueNAS scale and run all of those as containers on it, and it would work ok, but TrueNAS scale isn’t really meant for managing a ton of containers right now. You could make a vm on it for each service and have them all talk to each other but then you’re probably wasting resources by duplicating the OS 5 times. Also, what if you want to run TrueNAS core instead of scale? Can you get everything else working in jails – maybe? – but it’ll probably be a pain.

    Instead, you might install proxmox and pass through the drive controller, and set up one VM for TrueNAS core. Then you might make another VM for the arrs containers, and a third for Plex itself.

    It gets you the best of both worlds. TrueNAS can run on BSD instead of Linux, your arrs are easy to deploy and update in containers that keep everything separated, and Plex is sequestered in a hardened os with read only access to everything else since it gets a port forwarded and is more of a security risk. Again that’s just one option though.

    VMs get you a ton of really handy things like snapshots and for simple VMs, very easy portability between relatively similar hardware. I’ll probably get ruined for saying this but they’re also a security tool that you should probably keep in your belt. If someone manages to break out of a container and your files are just sitting there for the taking that’s not great. If someone manages to break into your VM and “the good stuff” is on another VM that’s another layer of security they have to break through.

    Containers on the other hand use way fewer resources, especially ram - and are much easier to wrangle than many OSes for updates and config.

    There’s really a lot of self hosted stuff that assumes you’re running docker and treats regular install as a kind of weird edge case, so you’ll probably run docker even if you don’t want to.

    Kubernetes on the other hand I would argue isn’t really meant for self hosting where you probably have a one or two servers that you own. Its meant to deploy containers across various cloud servers in a way that’s more automated to manage. If you need storage in a kubernetes cluster you’ll probably use something like s3 buckets, not a hard drive.

    If you want to learn it you can totally deploy it on a computer running a few VMs as nodes or with a few laptops / SBCs as a cluster, but if you just want the services to run on your server in the closet it’s a bit like using a sledgehammer to nail a chair back together. That’s why you don’t tend to see it talked about as much - it’s a bit of a different rabbit hole.