Most of the video games I’ve played were pretty good. The only one I can think of that I didn’t like was MySims Kingdom for the Nintendo DS. Dropped that pretty quickly. It was a long while ago, but I’ll guess it was because there were too many fetch quests and annoying controls.

  • cafentropy@beehaw.org
    link
    fedilink
    arrow-up
    6
    ·
    1 year ago

    Before I say this I do admit I am in the wrong, and that an overwhelming majority of people love this game, and I understand that on an objective level it was both ground breaking and excellent.

    I cannot, for the life of me, enjoy breath of the wild due to weapons breaking. I played maybe 5 hours? I got excited when I found a cool sword, and then proceeded to never use it because I was afraid to “waste” it. (and repeat that with new weapons, to save which I have to go find some little seed people to have more inventory slots?)

    I understand that they want me to try new things, but for me, for some reason, it just wasn’t fun. I want to be excited when I find new loot, not anxious. Maybe it’s because I grew up with Diablo-like games, where accumulating loot was the fun part, but I can’t seem to enjoy it when the game takes toys away from me.

    • Elevator7009@kbin.cafeOP
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      You are not in the wrong for not enjoying a video game. A person’s level of subjective enjoyment can and will differ from objective quality.

      • cafentropy@beehaw.org
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        That’s a fair point, I just know it’s a common contrarian take and wanted to distance myself a little from that. I meant that I am aware I’m in the minority on it, it’s not a purely bad feature, just one that doesn’t work for me.

    • Erdrick@beehaw.org
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      I loved BOTW as a generic open world adventure game. It was probably the worst “Zelda” entry outside of the CD-i games though.
      I just pretend that it wasn’t one at all.
      The weapons breaking thing along with incredibly repetitive and boring enemies made me avoid all fights not absolutely necessary.
      The boss fights - few and far between though they were - were good.

      I had hoped that the new one would fix all of the previous one’s issues but as people like us are in the minority it seems that they kept the formula the same. I’m not sure if I’ll even play it.

      • Dr Cog@mander.xyz
        link
        fedilink
        arrow-up
        0
        ·
        1 year ago

        They did address it in the new one.

        Now weapons are all (mostly) shitty, but you can accumulate up to 999 each of powerful attachments to your weapons. If your powerful silver bokoblin sword broke, find another shitty weapon and attach one of the silver bokoblin horns to it that you have. Attaching also makes the durability significantly higher.

        • Erdrick@beehaw.org
          link
          fedilink
          arrow-up
          0
          ·
          1 year ago

          Thank you for sharing… but this doesn’t inspire confidence.
          Better? Maybe. Good? Not really.
          I’m sure I’ll eventually make my way to it, but I’m in no hurry to play it.
          Maybe when the Switch 2 comes out?!

          • Dr Cog@mander.xyz
            link
            fedilink
            arrow-up
            1
            ·
            1 year ago

            Maybe I didn’t explain it properly. I did hate the BOTW system but really enjoy the new one. You still feel like you need to switch your tactics up regularly but you don’t need to go hunting for good weapons anymore.