It’s fun seeing all the builds people do, but I’m more interested right now in what you feel your greatest accomplishment is in this game. Maybe it’s not the most technically amazing moment. My favorite is just a testament to my own stubbornness.

Mine is trying to reach the light root beneath the dueling peaks. I started at the bottom, all out of large blooms. I ran completely out of blooms halfway up. Scaled that puppy by hand in near darkness and barely knowing where my target was. Could I have used a hot air balloon… Maybe. Did I do things the hard way on accident… sure. But I would not be defeated by using technology or following the easy route.

  • 404name@beehaw.orgOP
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    2 years ago

    In breath of the wild, I didn’t like the trials/fight shrines. It was too scary. In TotK, for some reason I really enjoy the almost puzzle aspect of clearing the room of enemies. Maybe the little robots are less intimidating here? Or maybe the powers to manipulate give me more confidence than breathe did?

    • borlax@lemmy.borlax.com
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      2 years ago

      I definitely feel that! These types of shrines still annoy me a little bit, but there does seem to be a little bit more strategy to it, like you said. Either way, having fun with most aspects of this game, cheese or no cheese, hahah.

    • surrendertogravity@beehaw.org
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      2 years ago

      I think there’s something really fun about going into this type of shrine, quietly freaking out about getting hit, killing your first construct, then getting great satisfaction from the immediate boost in DPS by fusing their horn with your weapon.

      I’ve also enjoyed them as a nice way to re-experience “powering up”, since I’m close to endgame.