The format of these posts is simple: let’s discuss a specific game or series!

Let’s discuss the Half-Life series. What is your favorite game in the series? What aspects do you like about it? What doesn’t work for you? Are there other games that gave you similar feelings? Feel free to share any thoughts that come up, or react to other peoples comments. Let’s get the conversation going!

If you have any recommendations for games or series for the next post(s), please feel free to DM me or add it in a comment here (no guarantees of course).

Previous entries: Earthbound / Mother, Mass Effect, Metroid, Journey, Resident Evil, Polybius, Tetris, Telltale Games, Kirby, LEGO Games, DOOM, Ori, Metal Gear, Slay the Spire

  • Zagorath@aussie.zone
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    10 months ago

    I know this is a controversial take, but I really intensely do not like Half Life.

    I have issues with it from a narrative perspective. I have no idea who it is I’m fighting or why. It feels like an incredibly forced “oh, we need an excuse to throw some baddies at the player” premise.

    But the main problem I had was mechanical. It’s just not a fun game to play. The gunplay was fine, but then it forces itself to throw a bunch of puzzle and platforming mechanics at you, and just…why? It’s so, so terrible at them. Running up to the edge and jumping will more often than not really in you falling because of a misalignment in perceived location and where the game’s engine says you are. Boxes, which you have to move around to solve the puzzling, fly around at a million miles per minute, making the fine control needed to successfully solve the puzzles very, very difficult. And ladders…don’t even get me started about ladders.

    I couldn’t bring myself to finish the first Half Life, let alone start on the sequel.

    • magic_lobster_party@kbin.run
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      10 months ago

      I think you should give HL2 a chance. It can be enjoyed even without the first game. You have already played the first game a bit, so you know the deal (experiment gone wrong, aliens everywhere). HL2 takes place 20 years after the incident.

      There’s fewer annoying platforming sections for instance. The puzzles also involves proper Havok physics, which is easier to manage.

      The story is also a step up, with proper named characters. The baddies are also better developed and has a better reason to be the baddies.

    • Julian@lemm.ee
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      10 months ago

      The thing with pushing stuff and it moving really fast was actually a bug in the steam release. It finally got fixed last November for the 25th anniversary update.

      • Zagorath@aussie.zone
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        10 months ago

        I’m not a big shooter player. I had played a fair bit of Battlefield 2 multiplayer, the CoD4 campaign multiple times, as well as games like Star Wars Battlefront 2 (the first game with that title…) and Mass Effect (I think at the time I had played only 1 and 2).

        I actually thought I had played the Source version of it, but my Steam history says otherwise. I was playing the OG version, in 2014.

        • raydenuni@lemmy.sdf.org
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          10 months ago

          I think you have to take it within the context of when it came out. CoD4 and Mass Effect came out 9 years later. There wasn’t anything like HL in 98. Enemies that talked to each other and flanked you? Unseen before. Does it stand up to games now? We’ve learned so much since then. But I think you’d be hard pressed to find a modern shooter that didn’t trace its heritage back to HL.

          • Zagorath@aussie.zone
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            10 months ago

            Sure, and I am in no way suggesting that it was a bad game in its day (especially now that I know at least one of the issues I had with it was a bug introduced long after the fact). But I am suggesting that it doesn’t hold up nearly as well as some people like to insist it does. It’s the “Seinfeld is unfunny” trope, except that that relies on the idea that people today don’t find Seinfeld very funny; the difference is that I regularly see people saying that yes, Half Life is still an excellent game if you play it today.

            And for what it’s worth, the game I have put the most hours into on Steam (and by 2x the 2nd place game—which is a more recent entry in the same franchise) was released just 10 months after the original Half Life. Granted, I’m playing on a 2019 remaster with upgraded graphics and some new QoL features, but it’s the same basic game, and had a vibrant community still playing on the 1999 version all the way up until the '19 remaster. It’s a game that I think really does hold up very well today, albeit in an entirely different genre.

  • magic_lobster_party@kbin.run
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    10 months ago

    HL2 is probably the game I’ve replayed the most. It’s just as amazing every time.

    When I played it for the first time almost 20 years ago (gosh!) I expected all games would have this level of immersion onward. It was such a leap forward. Things I normally could expect from the real world applied to HL2 as well.

    Oh, there’s roller mines hurtling towards me? Obviously I’m supposed to throw them down the cliff using my gravity gun. No explanation from the game about this. It just felt like I would do the same in the real world.

    Is this immersion the future of gaming? I can’t wait to see what the future will bring!

    Turns out 20 years later that HL2 was a one of a kind game. Other games might have better graphics and physics, but no game is HL2.

    • modifier@lemmy.ca
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      10 months ago

      The graphics still impress me. It’s like the effects in Jurassic Park in that, while the overall tech has improved by leaps and bounds, the execution is so good that it still dazzles.

      • teawrecks@sopuli.xyz
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        10 months ago

        The original graphics, physics, and performance were incredible for the time, but to be fair, that’s not what you’re running when you download HL2 on steam today. The textures have been silently updated many times over the years. Your mind’s eye says “yeah, this is how I remember it”, and I’ve seen multiple streamers playing it for the first time thinking they’re seeing the original textures from 2004.

    • bonegakrejg@lemmy.ml
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      10 months ago

      It does everything through clever game design, nothing takes you out of the game. No cut scenes or text popping up or freezing everything while dialogue is going on. You’re just in that world.

  • knokelmaat@beehaw.orgOP
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    10 months ago

    I adore this series. I especially have very fond memories of the original. I did not play it on release (I was still a toddler then), but I got it through the Valve Bundle on Steam and played it through at least 5 times. I’ve had multiple times in my life were I didn’t have access to a powerful computer, but similar to DOOM, Half-Life will run on about anything. I remember one of my playtroughs being on a horrible windows 8 tablet, and still it looked and played amazingly :).

    Half-Life 2 then just perfected an already strong original. There is something just so satisfying about the environmental design and linearity of the levels. You just push through and know that you will find enough in your surroundings to make it. I find it strange that there haven’t been that many clones since (first person exploration action games). Most games either are to linear (COD) or completely open world or become a full-on immersive sim.

    If you have any recommendations, please share them. Dishonored gave me similar vibes, but I miss the simplicity of Half-Life.

    • cafuneandchill@beehaw.org
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      10 months ago

      Black Mesa is an obvious recommendation, since it’s a modern take on the original Half-Life. Another game that I thought was similar to Half-Life in progression and physics emphasis was Prey (the 2007 Native American one)

  • JackbyDev@programming.dev
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    10 months ago

    I have replayed Half Life 2 a few times. Some parts of the game feel really goofy now. There are many physics based puzzles in game. Like needing to weigh down a see saw like platform with cinder blocks to get across a gap. I think at the time these were really revolutionary, but they feel silly now. At the same time, I’m hard pressed to think of shooters that still include that type of puzzle (but I also don’t play many shooters nowadays).

  • Julian@lemm.ee
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    10 months ago

    Half-Life and Portal had a huge impact on my life. In high school I was in the source modding community, so I’m probably too familiar with valve’s engines and games. I made a few mods, the most well known being hl2 classic, and it kinda got me into game development.

    But needless to say, it’s a fantastic series. I had a chance to play alyx and it was nuts. It’s crazy how influential this series and its technology is on gaming as a whole.

    And a fun fact: quake had a feature where level designers could make a light flicker with a pattern of brightnesses. There were some premade patterns you could select as well. These made it into the goldsrc engine, then source, then source 2 - so Alyx, Quake, HL1, HL2, Portal, Portal 2, and more have lights that flicker in the exact same way.

  • winety@lemmy.zip
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    10 months ago

    I’ve only played the first few minutes of the first Half Life (I know, it’s on my list™). I had to turn off texture filtering immediately; the game looks terrible otherwise. Question: Why did games of this era (Morrowind also comes to mind) look this way, i.e. blurry?

    • grrgyle@slrpnk.net
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      10 months ago

      I remember my friend’s brother secretly installed a graphics card on the family PC and we first noticed because when we started playing Half-Life one day it looked all smooth and "milky.

      I think they did it because they could? Like more pixels = more hi def. But of course the textures weren’t actually high res, so everything is interpolated

  • hand@lemmy.studio
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    10 months ago

    It holds a very special place in my heart.

    I remember playing Half Life at my Grandparents house, my grandfather or Dad stuck me on Half Life (they had a PC) and I loved it.

    I was only able to get past the first few zombies (by fleeing) before having to give up from being too scared lol. While I had played other games / consoles, Half Life was the first game I played that blew my mind and gave me a “wow” factor.

    I think other than the original I think Opposing Force is my favourite of the expansions.

    Thanks for the post; I’m due for a replay 😁

    edit: typo

    • JackbyDev@programming.dev
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      10 months ago

      Ravenholm was terrifying! The fast zombies’ roars along with them jumping across buildings really got to me.