In terms of numbers (according to the Steamwide statistics, which may be different than CS:GO), MacOS isn’t that far behind Linux in terms of usage. I get that Valve is pushing Linux and all, but this a bit scummy (saying this as a Linux user)…
Unless there is more Politics involved. My understanding (and I may be wrong) is that developing software for Apple is basically a quagmire of regulations, proprietary lockout and big pits you need to pour money into.
Also, strictly reading https://help.steampowered.com/en/faqs/view/73EF-08A3-0935-6369 they didn’t say that they were discontinuing it BECAUSE of lack of playerbase, but that they didn’t expect it to have much impact due to the small playerbase. Low player count is probably one reason, but I suspect there might be more factors in play.
EDIT: I know the article does mention the API issues, but I’m just a bit annoyed that they decided to title it the way they did for clickbait.
Apple just shoots itself in the foot with proprietary APIs that nobody else supports. Why should Valve write an additional translation layer for an OS that’s less used than Linux? macOS was always bad for gaming, it merely got worse.
In terms of numbers (according to the Steamwide statistics, which may be different than CS:GO), MacOS isn’t that far behind Linux in terms of usage. I get that Valve is pushing Linux and all, but this a bit scummy (saying this as a Linux user)…
Unless there is more Politics involved. My understanding (and I may be wrong) is that developing software for Apple is basically a quagmire of regulations, proprietary lockout and big pits you need to pour money into.
Also, strictly reading https://help.steampowered.com/en/faqs/view/73EF-08A3-0935-6369 they didn’t say that they were discontinuing it BECAUSE of lack of playerbase, but that they didn’t expect it to have much impact due to the small playerbase. Low player count is probably one reason, but I suspect there might be more factors in play.
EDIT: I know the article does mention the API issues, but I’m just a bit annoyed that they decided to title it the way they did for clickbait.
They say at the end of the article that poor API support is likely influencing their decision as well.
Apple just shoots itself in the foot with proprietary APIs that nobody else supports. Why should Valve write an additional translation layer for an OS that’s less used than Linux? macOS was always bad for gaming, it merely got worse.