Fantastically original jokes everyone!
I mod a worryingly growing list of communities. Ask away if you have any questions or issues with any of the communities.
I also run the hobby and nerd interest website scratch-that.org.
Fantastically original jokes everyone!
No fault of the design. It was meant for a particular role. It is being brought out and borderline misused in a different role. I can get behind loling at Russia, but this is like laughing at an M4 Sherman for not having ECM built in. I’d laugh at the people who rolled it into a modern conventional fight, but the design seems competent for the time and role.
The article’s premise is that this is a vehicle designed for a very particular role, which is now being brought out and used outside that role, illustrating how deep into reserves Russia is scraping for vehicles.
The article’s premise is that it is a very particular vehicle, the use of which points to scraping deep into the reserves.
I am viewing from intention as written, when written for the films. It seems plausible that “Darth Jar Jar” or something similar could have been an original, but abandoned intention.
I’ll put it there so I don’t have to argue that the crowd isn’t full of people stuck on layovers.
You know what, if the Circle is owned by the airport then you’ve got me in regards to it being owned by the airport. However the terminals are across the street, the Circle is open to simply walk into from the street.
To get to the Circle from the airport terminals you must take your bags and can not reenter. Nobody in the photo stuck on a layover is here unless they are willing to leave the airport and go through security again.
There were locals because as soon as the game ended, they dispersed down the street and also I took the picture while being invited by locals to watch.
If it’s right across the street, why are there signs pointing to the different terminals in the building
I don’t know what you think you’re seeing, but the airport is on the other side of the street.
Now I’m kinda glad it’s mostly just a bunch of travelers waiting at an airport that would otherwise miss the game
It isn’t a bunch of people inside an airport, it’s across the street from the airport. These are locals watching.
It is across the street from the airport.
Is there some secret internet community of Willie haters?
Cool story, now get in the fucking robot.
I know this a joke theory (mostly), but given how much Star Wars rips from classic scifi works, I think looking at the Foundation books makes a good case for this being viable as more than a joke.
Lovecraft’s stuff has that reputation, but on a listen through his works, he had a tendency to actually be properly descriptive when it was appropriate. I think it’s a case of later, lesser writers gloming onto to making things indescribable as a lazy crutch that made the reputation of the mythos like that.
I think only ‘The Unnamable’ by Lovecraft really goes incredibly vague at a point where it should be describing the creature, but that story feels like a joke about this exact topic.
Michael Shea’s mythos stuff is pretty good I think. ‘Demiurge’ is a book collecting all his stories. He updates them to the then contemporary 1980s, keeping the elements of cosmic horror but putting them in more modern and relatable situations rather than attempting to make them period pieces.
Tom Clancy has entered the chat and has started describing a submarine engine. Please help.
I found the first one was hampered by so many forced racing and card games as bottlenecks to progressing. Those would have been fine as optional side activities, but making them so mandatory really killed the pacing when it came to doing some shooting.
The bosses were super underwhelming. You had one giant boss where you were trapped in a small building and shooting up at him. Very uninteresting. The final sequence of the game felt like there was going to be a boss. Narratively the enemy headquarters are built up as being heavily defended, the bad guys are built up to be doing crazy genetic engineering, and the game gives you a last minute BFG. Then you get inside and it’s a bunch of reskinned low level enemies. Felt like the devs ran out of time or something.
In the shooting, the game did give tons of gadgets and options, though I rarely found myself using most of them.
I wish the sequel had built on the promises of the first game, but it basically turned into a linear shooter that cribbed the aesthetic from Borderlands.