In a codebase with a lot of warnings is even better for me to add a disable comments for all the existing warning and then not allow any new one in.
And then each time a part of the code needs to be touched the existing warning there should be solved too.
Meanwhile in another universe one of my biggest win was to introduce this line in our PR validation pipeline.
eslint . --max-warnings 0
I had a “portable” 286 PC with DOS. And two games. Bubbles Bubbles and a game with two chimps throwing Bananas at each other.
As a father of two the best gaming thing that happened to me was my steam deck.
Biggest selling point is the sleep/resume.
It works perfectly on a lot of games and allowed me to finish for example control in short-ish sessions.