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I’ve been attempting to build systems to make this “robustness” redundant across all my works, but I always feel there’s something more that I missed. I can’t tell if this task is simply never-ending or I just lack the knowledge of covering all the dots from the get-go or both.
StarCraft 2
Mostly for building in-game awareness. Helped in a lot of games, even FPSs. Just always being proactive when facing some kind of meta.