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Joined 1 year ago
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Cake day: June 10th, 2023

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  • of course, its just that its a huge task to undertake. People still give AMD shit for their drivers and they’ve been doing it for over a decade. It’s a huge problem for any company to build a competent driver team, especially for graphics, be it on PC or on mobile (e.g Qualcomm has a negative stigma for not supporting its devices long). The when for it is not in any short time window and would be a task that would take several years realistically. One way to fast track it would be approaching in an open source way (e.g AMD/Intel linux GPU drivers) but at a corporate level, drivers for those kinds of gpus usually cost way more to produce (part of the reason why workstation and server gpus are magnitudes more expensive than their consumer counterpart)





  • How I see it, its more that if you use multi CCD cpus, you have to manage the CPU manually as some games prefer cache, some games prefer clockspeed, and the OS picks the wrong one at times (usually the clock speed) as the OS assumes the higher clock speed = faster. As the thread director works correctly with Intel chips for the most part (where the e cores have a lower clock) so the e cores are often not selected for performance.

    The solution AMD will have to transition to is to exchange the other CCD for the core count focused design (e.g Zen 4 vs Zen 4c) which would be clocked lower to receive similar benefits from the current itteration of thread director.



  • Its less about immedoate profit and more about pumping up gamepass numbers under one umbrella for investors to see a large number increase. Its part of the reason why Xbox Live Gold has been rebranded into Gamepass Core. Microsoft supposedly is under their sub projection (despite having about 40M subs) and trying to pump the numbers as much as possible.

    Overwatch makes no sense given its a feee game. Unless your implying gamepass pays for the battlepass, as the game moving to gamepass would be a detriment on console as it does not require gamepass core to play (as its free)










  • Its less about copying the work, its more like looking at patterns that appear in a work.

    To bring a very rudimentary example, if I wanted a word and the first letter was Q, what would the second letter be.

    Of course, statistically, the next letter is u, and its not common for words starting with Q to have a different letter after that. ML/AI is like taking these small situations, but having a ridiculous amount of parameters to come up with something based on several internal models. These paramters of course generally have some context.

    Its like if you were told to read a book thoroughly, and then after was told to reproduce the same book. You probably cannot make it 1:1, but could probably get the general gist of a story. The difference between you and the machine is the machine read a lot of books, and contextually knows patterns so that it can generate something similar faster and more accurate, but not exactly the original one for one thing.




  • buying a case actually exacerbates the scratching issue, as any small piece that gets into the case scratches it over time, hence experiences with Essential PH-1s. its just a symptom of titanium.

    as a material, titanium is actually softer than some aluminum based alloys, so its softness allows for some dust, which have a higher hardness than it, to scratch it up. a common material that would scratch it up would be a grain of sand, and if caught inside the case, would do damage overtime.