• 0 Posts
  • 4 Comments
Joined 6 months ago
cake
Cake day: June 30th, 2024

help-circle
    • Nioh 2
    • Witchfire
    • Devil Slayer Raksasi
    • Curse of the Dead Gods
    • Metal Mutation
    • Cavity Busters
    • Waves (free, but still)
    • BlazBlue Entropy Effect
    • 30XX
    • Nova Drift
    • Quantum Protocol
    • Deep Rock Galactic
    • Hellsinker
    • Twin Ruin
    • Devader
    • Arboria
    • Bloody Spell
    • Aura of Worlds

    Also, if he’s a bit of a tinkerer, he might be interested in trying shooters using gyro+flick-stick, which he probably didn’t have access to before. Witchfire, Deep Rock Galactic, and Deadlink can readily play that way once set up in Steam Input. Some games you only need to set up the gyro-to-mouse and flick-stick, whereas others (eg Vermintide 2) you have to map the entire controller manually.



  • Combat Complex

    Twin-stick shooter against various bugs and robots with some ARPG gearing, and the action here is fantastically tight with probably three key factors:

    • Enemies target you but hit each other, so you manage their attacks to help your fighting instead of just staying out of trouble.
    • “Frenzy” orb pickups, which act a bit like combo meter fuel except instead of chaining hits you make frequent choices about whether an orb drop is worth chasing, keeping you close to danger.
    • Instant gun switching with overheating instead of reloading, so you fight hard and switch constantly between your three guns to keep any one from overheating while getting the best out of their specific properties.

    I play a lot of twin-stick and top-down shooters, and this does a great job mixing the arcade twin-stick feel of high intensity fending off a swarm with tactical top-down dungeon crawling elements, and it’s just really special feeling to play. The core action feels not just well designed but like it was made just for me, and I’m genuinely glad someone made it (or is making it, since it’s early access). Plus, it’s extraction style instead of being a roguelite, so you’re always right at the best action while still getting procedural levels, so each run is a little different.


  • Cactus is probably the single best mastery/arcade style twin-stick shooter out there. Don’t let the cute looks fool you, while this game is solid to just enjoy, the chaining and level design offer great challenge if you want it, and the way each character changes both the basic play and the way you chain a level show a just fantastic design level.

    It usually goes $5 in sales, but it’s still crazy we can get games that good for so little.