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Joined 1 year ago
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Cake day: June 4th, 2023

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  • You underestimate how little people think when purchasing things. None of this would be a problem if everyone looked at the price per 100g first, but ooo 3 $5… And then the size reduction usually goes alongside a packaging change, like jumbo or family size; “New look, same great taste!”. It’s all a distraction, out of sight, out of mind and all that.

    Also, the 330ml cans are taller, and because of the square-cube law they only need to be a little skinnier to be smaller. They’re also not usually displayed next to the normal 355ml cans. Out of sight…

    Also, who is going to laude a big corp product for a logistics change in the first place? I barely see anyone complaining about shrinkflation for packaging reasons as it is. I’d see a better slack fill level on one product and think, “This must be old stock” or “This is the last time we’ll get bags this dense”.






  • Eh, i wouldn’t call that freeform building and exploring. Rather unconstrained base building, sure, and open world exploration, but you can’t disassemble the boss dungeon and rebuild it as a boat in hell. You can’t automatically kill enemies in a pit of lava. There’s no getting lost in your own mess of tunnels. And no one is making a working GPU out of Pals.



  • Spinks has credited Minecraft as direct inspiration. Terraria was first released among the gobs and gobs of minecraft clones, yet it was obvious that Terraria wasn’t a clone.

    As for “Full Release”, Terraria was first released as a fully working game, with it’s 1.0 being the first public release in May 2011. Minecraft 1.0.0 was November 2011. Minecraft’s first public release was Classic 0.0.11a in May 2009.




  • They’re also incentivized to keep the same size packaging (both for logistical and public perveption reasons) and ship less product in those packages. People are willing to pay $6 for a big bag of chips, despite the big bag weighing 150g less than the normal bag 5 years ago.

    They don’t get paid by the gram, they get paid by the bag. A bigger bag looks more impressive, and thus can be sold for more. Same for those tall skinny beverage cans. They look bigger than the regular cans, but are actually 25ml smaller, and yet go for a similar price.

    This will continue until the price per gram is what people look for (emphasis on this at the point of sale would help), or the mass of each product is standardized. 50g, 100g, 200g, 350g, 500g, 750g, and whole kg sizes only, none of this 489g nonsense.




  • This universe being unfriendly to interstellar and especially intergalactic travel would seriously hamper a galactic civilization, and thus be less likely for us to notice them.

    There might be hundreds of civilizations out there, each having only expanded to a few dozen stars, not caring to go further. Even the makeup of the interstellar medium might be incredibly dangerous, basically necessitating generation ships to cross. Large scale expansion might simply be too hard.




  • It might have something to do with the available elements.

    We live in a population I star system, full of crap spewed out from long dead stars. Perhaps it is exactly this crap (like copper, iron, nickle, manganese, and possibly the bulk of carbon and nitrogen) that allow life to develop with enough agility to survive mass extiction events with any kind of complexity.

    Or perhaps it’s exactly those mass extiction events that have allowed enough breathing room for new paradigms to take hold. Maybe our 5-7 mass extictions that didn’t end life entirely are exactly what is needed to prevent stagnation. We just happen to be on the edge of dead and too slow.