Oh interesting. My college had a required freshman intro course that touched on stuff like this + introduced you to on-campus resources that could provide additional assistance.
Oh interesting. My college had a required freshman intro course that touched on stuff like this + introduced you to on-campus resources that could provide additional assistance.
What is this? An expansion? A standalone?
Hell yeah. Finally, some more Gears! Probably going to be a 2026 game, but it is what it is.
This looks really cool. A little James Bond (gadgets), a little Mirror’s Edge (1st person parkour), and then some classically wired Perfect Dark sci-fi-ish story. And it never hurts to be on Game Pass day one.
This didn’t even look like an Assassin’s Creed game when I first saw the trailer during the showcase today. That’s a good thing, btw. This almost feels like an actual fresh approach.
I’m a huge Halo fanboy and even I don’t need this.
What a shit measure. A key idea is to fail fast and fail often, as this leads to faster growth through more frequent (re)assessment.
SW companies only care about profit. If failure rate is 268% higher but profit is simultaneously 10% higher, then Agile is the better choice.
beep beep boop
FTFY
Ehhh copilot is legitimately not shit. It’s actually downright usable in a lot of cases.
I really want to get back into this, but I fucking having to buy old, partially-sunset/vaulted to DLC packs on other to have full characters and locations.
I would buy Final Shape on day 1 if that purchase included all the old DLC packs. I need my stasis back, damn it.
I’m not sure how to feel about this one…
FTA
Something curious has happened since the Supreme Court handed down the Dobbs decision in June 2022: More people have obtained abortions, despite increasing barriers to access.
Starfield can’t be fixed. The game’s issues are rooted in its core - procedurally generated maps, zero-consequence writing, forgettable gunplay. They could fix stuff like base building, giving it an actual purpose, for example. But in order to make exploration and role playing interesting/fun they’d have to effective make a whole new game.
I went the route of a physical collection, but man do they make it difficult unless you get a commercial player that is likely to have ads and doesn’t integrate well into a home theater setup.
What? Where are you seeing this issue?
I grabbed a Panasonic UHD player and it’s been a dream. Zero ads, HDMI control so I can use the same remote that works with my TV and receiver, it has full Atmos and Dolby Vision support so the quality is amazing… truly the whole package. And it’s available everywhere you’d expect.
I’m pumped for this game but I will never pay $30 to beta test anything.
Sooooo… quit?
When my org announced RTO, I started looking for another job. A month later I had a new gig and a nice pay bump. Nobody’s gonna look out for you but you, my friend.
Great review. This echoes my feelings as well.
Loop Hero feels like it’s on the precipice of being good, but the path to success with the gameplay loop is pretty hard to sus out. You do stuff, and it seems like you’re getting the pieces needed to progress, but then the game doesn’t really change at all.
Agreed that it’s fun in bursts. Worth playing for 10-20 min every few days. This isn’t like Enter the Gungeon or Slay the Spire, where you feel like you always need just one more run.
This was a surprise to me, too. I naturally assumed the author was referencing Phantom Liberty because, y’know… it’s fucking excellent.