Do you count AFK time?
If not, Factorio, with ~500 hours active time.
If so, Clicker Heroes, with 2900 hours, but only about 50 of those were not AFK.
Probably Minecraft
Definitely Minecraft
Same. I got more hours than I could ever count 👀
Team fortress 2 for me
For me as well. Just under 5000 hrs. Played etf2l, met some great people, went to some lans. Great game.
Tf2 is up there for me as well! Funny thing is I only started getting good at it in the last year or so. And I’ve been playing since 2012 lol
deleted by creator
WoW by a long shot. I’m guessing around 10k hours in total. I’ve mostly quit by now due to time constraints, but I recognize that when I do play, I neglect lots of other things.
- Dwarf fortress
- Nethack
- Factorio
Destiny 2, although I played for like a year total and stopped playing in 2020
If we just talk about the last few years:
- 0 A.D has been very fun, although I play offline because I’m casual af :) Has all the things I liked about Age of Empires and more, and I’ve been building from source so it gets improvements every week.
- Xonotic has had an excellent community whenever I’ve gone online, so can recommend.
- Mindustry is a blast
There is a soft spot in my heart for SuperTuxKart too, despite the current project leadership.
yoo i tried xonotic for the 1st time today, was absolutely epic. also tell me more about the supertuxkart situation?
Haha Xonotic is a blast to drop into, and the online community were great (partly because they want new players to stay ;), one even taught me how to properly use the grappling rope in CTF online mid-game. I’m more used to Call of Duty ‘run-and-gun’ gameplay than Halo or anything with more tactical movement, so someone experienced in this kind of game would have even more fun. It’s worth pointing out that all the games I mentioned (and it’s only partly coincidence) are Free and Open Source Software (“FOSS”) which is community developed rather than commercially developed, similarly to Lemmy, Mastodon and others.
Alright here’s a quick rant for you:
The SuperTuxKart situation is a bit annoying, in mid-2019, a large chunk of the core staff stood down or left, including the lead, the co-project leader for 10 years and the social media manager. Two new leaders were elected (Alayan and Benau), and in the next couple of years Alayan has apparently disappeared.
Benau is a good dev, but not a good people person. They often give trollish replies in the main chat room antagonizing people who are reasonably annoyed and then laughing at them, I’ve seen them call two different volunteers ‘trolls’ and alienate them, people who very obviously weren’t malicious and did nothing but politely suggest actually useful and applicable improvements or contribute amateurish addons and ask why one wasn’t approved. Add on top of that randomly posting Musk and Donald Trump reaction stickers constantly in regular conversation. And the icing on the cake is that they’re too dismissive of suggestions to accommodate to artist who are less technically experienced. They’ll accept merge requests if someone has volunteered and made those technical or documentation improvements ready to add, sure, but it’s about a 0 on their priority list. And this isn’t trivial, it’s probably the critical important task: I’ve talked to an industry professional 3D artist and teacher who couldn’t get the tools working and was unable to contribute after (allegedly, I don’t know the details) not getting any help in the chat room. With the improvements later made by someone else to the tool setup process, this person probably would have made the major, much requested improvements they had set out to make (like the redesigned overworld map).
Now, look, Benau is a bit stressed handling more roles than they should have, and that probably doesn’t help, but they’re the lead decision maker for a lot of things and very active in the chat and feedback channel so they’re important when it comes to people’s impression and experience. It’s toxic to behave like this in a room for a family-oriented game. I mean, it would be toxic for a FPS too, but I’d just expect better from this genre of game. And when you’re a volunteer driven project, that can be enough to kill it. There’s certainly lost potential when experienced artists leave.
goddamn that sucks, personally i dont play the game actively (it was one of my first linux games tho, was super impressed with how much it had to offer from being able to download cars and maps and like minimodes or whatever), i really hope projects like this find their way and keep growing cus itd be such a shame to watch it fall into obscurity due to poor handling. especially ones that have been around as much as stk. thx for the insight!
Skyrim. There is a distinct lack of Skyrim in here. I find this odd…
I was expecting Skyrim to be one of the top!
Also Skyrim (I think), probably a few hundred on PS3 and a couple more on PC.
I got 12750 hours on my Old School RuneScape ironman, probably another 10000-15000 hours across all my other accounts the past 20 years :P then I have good 5000 hours on CSGO and 2500 in Final Fantasy 14 online.
In case you were wondering, 12,750 hours is 531 days. About a year and a half straight. If you played as a full time job 40 hours a week that is over 6 years.
- SMITE
- Guild Wars
- Wolfenstein: Enemy Territory
- Overwatch
Wolfenstein is fantastic! The trickjump community is still relatively active too which is nice!
I played with weekly training and scrims which was a lot of fun. Being able to enjoy good and great teamplay in a class and objective based shooter is great.
We also did various events over the years which was a lot of fun. Like a rifle tournament.
The fast and skilled movement was great too. We had a trickjump server too.
The original GW is such an awesome game!
It was. Our clan created a guild, and playing together was great too.
Have you actually looked at it / started it years later again though? Back then the graphics and stuff were great. And Nostalgia makes you think it still is. But… yeah, it’s quite dated. :D
Easily:
- Rocket League: > 1700 Hours. (Still ranked Diamond though, lol)
- Team Fortress 2 / Left 4 Dead 1 & 2: sub-1000 hours, each.
- Subspace/Continuum: over 1000 hours for sure, but nobody counted. Tried jumping back in the game just for fun, i’m back to square one “what’s the button to attach?”. I was a Trench Wars/Extreme Games pub guy.
EDIT: First post in a two years-old lurking account. Hello, world!
Same here. Just under 1300 hours in Rocket League. Quit after the move to Epic. I’m sure the community is fine, but in my opinion it’s on a downward trend now.
There was no real breaking changes since Epic bought Psyonix IMO. Although they quickly retired support for their native Linux and Mac builds after the buyout (that, i’m pissed about. still playing on a virtualized Windows machine with GPU passthrough, but I suspect this is on borrowed time before they ban that). But since then, game went free 2 play with only seasonal cosmetic items you can get. Core gameplay is still fun!
L4D2 and tf2 with a regular group is endless fun. I miss that era of valve games so much
Fallout 4
Wish they would make F:NV in the F4 engine
There’s a mod team that’s kind of doing that, last I checked they were still active and had made significant progress, but with this kind of thing it’s always a toss-up on whether or not it will ever actually be finished. Fallout 4 NV, @Project_F4NV on Twitter
Yeahhhh I used to follow that but I think we’ll get Elder Scrolls 6 first tbh
Yeah I mean these huge mods/enthusiest re-writes always seem to end up stalling and dying, but this one seems to be one of the more promising ones I’ve heard of. Unpopular opinion but I much prefer the Fallout setting/universe to Elder Scrolls, idk why but the fantasy/magic genre has just never really been my jam
My top three according to steam are:
- Stellaris with 1027 hours
- Rimworld with 716 hours
- Hunt: Showdown with 525 Hours
Although the game I’ve played the most over all my years and outside of steam is definitely Deus Ex. I’ve put a lot of time into it exploring the single player, playing the multiplayer, and messing around with mods since it came out in 2001. The same would go for Unreal Tournament 2004 which I easily had over a thousand hours in back in high school, before steam was a thing.
Great choices. Love Hunt and Rimworld and started Stellaris a short time ago. Love it so far!
Was a lurker on Reddit, want to contribute more on Lemmy. This seems like a nice easy post to start.
My top 5 starting with most hours:
- Fallout 4 + FO4 VR
- Fallout NV
- Civ 5
- Rocket League
- Fallout 3
FWIW … as someone who’s gone from lurking to posting in a few places, and in fact in real life at times … go for it! … it’s fun and makes the place more fun for you and everyone else!
yeah I can already see myself having a bit more fun with it, and it seems to be a little less toxic here. It is difficult finding existing communities to follow though
Wanna play RL? I am not good but I have thousands, just thousands of hours.
I don’t really play that much anymore, really only when my brother is bugging me to play. Kind of got burned out on it when I used to play it too much