The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?

  • Kakise@mlem.a-smol-cat.fr
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    2 years ago

    That fake open-world feeling you get in the Assassin’s Creed games. You have the illusion of the game being an open-world, but there is so much restrictions by levels, inventory, … That you are always forced to grind a lot.

    You can’t choose how you progress, it’s very linear, while giving the illusion of it being open-world. I largely prefer the older titles that were linear, but didn’t try to scam you into thinking it’s open-world, so the progression was organic.

    If I want to just play the story and nothing else, I can’t. Oh and the combat is boring.