thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml · 1 year agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square133fedilinkarrow-up1246arrow-down126file-textcross-posted to: [email protected]
arrow-up1220arrow-down1external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comthanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml · 1 year agomessage-square133fedilinkfile-textcross-posted to: [email protected]
minus-squareMalta Soron@sopuli.xyzlinkfedilinkarrow-up1·1 year agoCouldn’t they just have copied the locations a few times and changed up the doors and chests by hand? Seems like an easy fix.
Couldn’t they just have copied the locations a few times and changed up the doors and chests by hand? Seems like an easy fix.