(18 now actually)

  • Nibodhika@lemmy.world
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    15 days ago

    This is the relevant bit of what you’re replying to:

    I don’t see how modern games would function without that service running. Who am I playing against? What’s their name? How did I get my account progress?

    None of that comes from the game-server but rather from the service-server. Even if social games that have those features allowed you to connect to a server directly, you would still need to connect to their servers for all of that stuff.

    Direct IP connection has nothing to do with authentication and social flows (e.g. names and progress like the comment you’re replying to mentioned) and would not help in the slightest with it.

    • ampersandrew@lemmy.world
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      15 days ago

      It would help people who wanted to have a functioning video game. Then you could ask your friend (or someone on Discord) what their IP address is and play with them.

      • Nibodhika@lemmy.world
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        15 days ago

        You’re again mixing the point, your friends IP doesn’t have authentication, progress, chat, etc, etc, etc. You’re talking about a different kind of server.

        • ampersandrew@lemmy.world
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          15 days ago

          The thing I’m criticizing is that they make this other kind of server impossible, even though it would be exactly the kind of backup plan you’d want for a situation like this one.