Larian has delayed the release of Baldur’s Gate 3, currently on pace to possibly be 2023’s Game of the Year, until they can figure out how to make split-screen work on Series S.

  • Jordan Lund@lemmy.one
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    1 year ago

    Something I’ve been saying since the beginning, nice that people are catching up…

    FTA: “The Xbox Series S was cheaper, but lacked the horsepower of the more expensive Series X.”

    It’s not just that, the Series S lacks the power of the PREVIOUS GEN Xbox One X. The RAM limitations makes it impossible for it to run backwards compatible titles with the Xbox One X enhancements. AND it doesn’t have the 4K Blu Ray drive present in both the Xbox One S and Xbox One X.

    https://www.videogameschronicle.com/news/xbox-series-s-likely-wont-be-able-to-run-xbox-one-x-content-its-claimed/

    This is the first time a console developer has released a new machine less capable than equivalent machines in the prior generation.

    • Smoke@beehaw.org
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      1 year ago

      This is the first time a console developer has released a new machine less capable than equivalent machines in the prior generation. PS3’s switch to cell architecture springs to mind, which put game devs on their back feet trying to write code for it and made backwards compatibility impossible without including a PS2 in the case.

      • knokelmaat@beehaw.org
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        1 year ago

        Sorry but I cannot agree with that take. The PS3 was difficult to develop for, sure, but it was immensely more capable than the PS2 architecture. See what naughty dog was able to produce on it in the last years of the console lifespan.

        But I do agree that for developers, the PS3 was a step backwards in terms of ease of use and tooling. And luckily they fixed that by basing PS4 on PC architecture.

        Still, I flippin’ love the PS3 🥲