Fallout: London is a must-play. The marriage of Fallout 4’s more modern gameplay and New Vegas’ exemplary role-playing mechanics is a match made in heaven, one that occasionally surpasses Bethesda’s 2015 game.

  • Cowbee [he/they]@lemmy.ml
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    4 months ago

    As someone who played The Frontier and even finished the NCR questline for it, I’ve been playing London a lot. I do want to say that those looking for full New Vegas level roleplaying are going to be disappointed. There are SPECIAL checks, and traits do make a return, but by and large this is closer to Fallout 3 than it is to New Vegas. Checks aren’t that frequent, this is more of a return to Fallout 3’s “horror RPG” style where roaming and exploring makes up the backbone of gameplay with quests meant to take you to new areas and dungeons, largely.

    That being said, it’s a great game. There are problems with some of the writing, the Strike Quest where the outcome no matter what seems to be a resolution of two individuals and not the much larger number of striking workers is a horrible depiction of labor rights movements. However, the level design is generally really cool and atmospheric, and a lot of the concepts are extremely fresh.

    More than anything, it makes me super excited to see the release of Fallout 4: New Vegas, Fallout: Cascadia, and Fallout: Miami. It’s a surprisingly great execution on a non-US Fallout, and feels fresh, but doesn’t reach the height of New Vegas.

    That last detail is why I am so thrilled for Fallout 4: New Vegas. NV modding is incredible, don’t get me wrong, but the visual upgrade going from New Vegas fully graphically modded to Fallout 4 Vanilla is stark. Imagining playing through New Vegas but with nicer gunplay and graphical fidelity has me incredibly hopeful.