This video is an incredible look into the idea of size and space in video games. Highly recommend a watch.

  • Radicalized@lemmy.one
    link
    fedilink
    English
    arrow-up
    11
    ·
    edit-2
    1 year ago

    This guys videos are like crack to me, but this one was kind of boring compared to his other stuff. I don’t know why though. Fear of the cold was so much better and it’s essentially the same kind of storytelling.

    • Sentinian@lemmy.oneOP
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      This was my first video of his, I loved it. The idea of space in a game is really interesting to me though so that might make me biased

      • hollo@beehaw.org
        link
        fedilink
        English
        arrow-up
        4
        ·
        1 year ago

        You’d probably like Gaming’s Harshest Architecture. That may be the video that got me into the channel, he’s so good at creating this feeling of significance. And then you look back at the actual topic and wonder how you got so invested.

        (I think the champ of that feeling in general is Kevin Perjurer of Defunctland. I have no idea how I get so invested in videos about… anything he’s made a video about.)

      • Radicalized@lemmy.one
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        You will defiantly love his other videos then. They’re all very in depth and entertaining

        Then if you haven’t yet check out supereyepatchwolf - who takes similar deep dives into media but does it on a more personal level with really good storytelling. Like, really good.

      • liminis@beehaw.org
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        1 year ago

        Verticality and vertical space is one of my favourite topics in game design, wish it got more love in a theoretical and actionable sense.