I mean, I can get behind that. It doesn’t increase gameplay complexity and people enjoy having their doggos in different colors.
But adding a whole new mob and items for one specific niche purpose, that increases complexity quite a bit. New players will have no idea what to do with the armadillo drops, without looking it up or being told by that AI narrator thing, I guess.
Hm, sounds like the opening paragraph to a mod, we should call it “better than armadillo’s” and essentially fork Minecraft into the game we think it should be.
Oh, what’s that? Modders did that with wolves 10 years ago… oh, I’m old.
I’m not saying there shouldn’t be puzzles. I’m criticizing that this puzzle is impossible to solve.
No one will wish to protect their dog and then realize they need to place 6 armadillo scutes in a chair-like pattern into a crafting grid.
Some might try to brute-force crafting patterns with armadillo scutes, but that is not fun.
And just looking up what to do with armadillo scutes, that is not fun either.
I can see your point. Other have sad that it should follow the horsearmor pattern. Which would make it a guess like “I wonder if I can use this animal part like the other animal parts which fill the same role.”
That way you could formulate an educated guess and be happy when it turns out right.
I mean, I can get behind that. It doesn’t increase gameplay complexity and people enjoy having their doggos in different colors.
But adding a whole new mob and items for one specific niche purpose, that increases complexity quite a bit. New players will have no idea what to do with the armadillo drops, without looking it up or being told by that AI narrator thing, I guess.
Hm, sounds like the opening paragraph to a mod, we should call it “better than armadillo’s” and essentially fork Minecraft into the game we think it should be.
Oh, what’s that? Modders did that with wolves 10 years ago… oh, I’m old.
Oh the reference. That was my introduction to minecraft mods. Better than wolves was so good for the time. I miss the feel of the early modding scene.
I think the scutes unlock the wolf armor recipe. It shows up in a corner for a bit and appears permanently in the recipe book
How a player would learn how to get the scutes without outside help is harder to answer
Hmm, okay, that seems more reasonable then. I didn’t know they had a recipe book built-in these days.
And well, at least you don’t need wolf armor, so even if you never find armadillos, it’s not a problem.
Not to mention, turtle scutes were already a thing, and you only use them for two things.
How is it bad that you have to figure something out in a game?
I’m not saying there shouldn’t be puzzles. I’m criticizing that this puzzle is impossible to solve.
No one will wish to protect their dog and then realize they need to place 6 armadillo scutes in a chair-like pattern into a crafting grid.
Some might try to brute-force crafting patterns with armadillo scutes, but that is not fun.
And just looking up what to do with armadillo scutes, that is not fun either.
I can see your point. Other have sad that it should follow the horsearmor pattern. Which would make it a guess like “I wonder if I can use this animal part like the other animal parts which fill the same role.”
That way you could formulate an educated guess and be happy when it turns out right.