Edit sorry I was way to vague and bad explained question. But great explanation everyone.

If you start playing as a player in a homebrew world that I built. How little information would you feel needed to be able read before you can build a character in it?

I have been planing to start looking for players soon but I struggling as I don’t want to give them a whole novel of mostly boring lore dump but sending them like two sentients feels just silly.

Not to mention would you as a player like reference to other mediums so you could quickly know what to expect or would you rather have a in game view of it?

  • soli@infosec.pub
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    1 year ago

    If you start playing as a player in a homebrew world that I built. How little information would you feel needed to be able read before you can build a character in it?

    I mean, nothing. I’ll just assume standard fantasy tropes exist somewhere, keep my pitch brief and anywhere I need proper names you’ll get <INSERT NAME OF SLUMS IN CITY> or whatever.

    It’s not ideal but I’ve done it plenty of times.

    Not to mention would you as a player like reference to other mediums so you could quickly know what to expect or would you rather have a in game view of it?

    Comparisons with other media can be a powerful shorthand, but reference the wrong things and it can be extremely off-putting. Over the years I’ve learned that DMs referencing some media, even things I like, can be a massive red flag. Nothing triggers my flight instinct from a game quicker than seeing the advert reference anime.

    • catonwheels@ttrpg.networkOP
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      1 year ago

      Good it sounds like I ahould work on a little crash course but I don’t need to to worry to much what I miss

      I felt the same regard reference but wanted to check as it saved some time this like Stormfell but with undead servants. Instead of a three sentences but it felt so cheep.